"Let the Lord of Chaos rule."
not-so-short story inspired from Sins of a Solar Empire
Published on November 27, 2008 By Fokxnim In Sins of a Solar Empire

Sinners

 

***Sinners has been discontinued. See last page for details.***

 

Sinners is currently (as of Febuary 15)...172 pages!

Part 2 HAS BEGUN! Here's the teaser for those of you who haven't seen it yet, or would like to be reminded of what's to come.

Part 2: Destruction

Teaser

 

 

Kol:

captured by the vicious Mani'k, can Kol escape from the Vasari before he himself is turned into one of the Vasari? And even if he can manage to escape, the Guild of Marksmen is out there, looking for him...

Archie:

Sent back to his home planet to solve a streak of murders committed by a close friend, will he join the murderer? Or will he pay the ultimate sacrifice?

Zeke:

Forever battling for control of his body, Zeke's psionic powers are growing stronger, and Alfr'eda is growing frightened. Can a Silent One rejoin the Unity? What would that mean for her? In the meantime, there are Sinners to purge. But her next target may be the most difficult and dangerous yet....The Prime Chancellor himself.

Jessica:

After the great Admiral Kol mysteriously disappears, Jessica steps up to pick up the empty seat of power. But others want the coveted Admiral position as well, and they will stop at nothing to get it. Does the "female Kol" have what it takes to reach Admiralty without the powers of a Marksman? Or will she just be a listing in the number of dead as the contestants fight to the death--for some of them--literally?

Veronica:

Her power taken away "indefinitely" by Haiti, she is forced to hide herself as one of the Vasari's Mani'k. Will her loyalty to the Unity remain strong enough to do what she must with the human prisoner? Or will she help Kol escape to rebel against Haiti in the only pitiful, desperate way she can? And if she aides the terran, will Kol return the sympathy or will he himself capture her?

Agent Karridan:

An Advent spy sent to the Trader worlds to discreetly scout out psionically-active humans that could be spared the destruction of the Reemergence, he hears rumors of a mysterious and deadly killer, and finds himself strangely intrigued. Sneaking into a recent crime scene, Karridan notices a faint psionic residue, and immediately stashes himself in Archie Kol's team as they hunt the murderer. The resulting explosion when he comes into contact with Zeke and Alfr'eda? A thousand suns undergoing supernova will not compare.

Professor Newman:

Working himself near to exhaustion, trying furiously to complete his project before command shuts him down, Newman is running out of time. For himself and for the TEC. Will he succeed? Welcome to the Novalith Project.

Sinners on Blogspot:

http://cisinners.blogspot.com/

 


Comments (Page 32)
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on Oct 02, 2009

sounds good

on Oct 02, 2009

Chapter 12, part 2
The Guild of Marksmen

 

The Trader Emergency Coalition

 

8 years ago, inner sector, western rim, galactic position 940, 945, planet christened "Matsuda 1"

 

    "You always knew they'd come after you," Judman said quietly as Kol and he slipped quietly along the wall deeper into the Operation Departments, both with their guns out.
    Kol shook his head. "No, you knew. You just never saw fit to tell me."
    "I'm sure I mentioned it at least once," Judman whispered back.
    "Never, not even once," Kol replied as he glanced around a corner. "Ok, this is it."
    Kol and Judman turned the corner, and stood in front of two whisper-silent sliding doors from an ancient century, with the words Operations Conference Room 1 printed clearly above them. Apparently the man in charge had a thing for antiques.
    "So what now?" Judman asked quietly.
    "I go in, and you wait just around the corner to back me up if I need help," Kol said evenly, staring at the doors.
    "I'm not going to waste time arguing with you. How will I know if you need help?"
    Kol turned and looked Judman in the eyes. "If you hear gunfire, I need help."
    With that he took a deep breath, holstered his gun, let out the breath, and pushed open the doors to the conference room.

    Dalahan Borvick looked up as the doors to the Operations conference room swung open. He smiled as the man came cautiously into the room, eyes sweeping the area like a hawk. Oh, this one'll never change, Dalahan thought triumphantly, this one's my masterpiece.
    But aloud he said, "Take a seat," and motioned to a chair across the table from him.

    Kol sat cautiously down, not daring to take his eyes from the man sitting across from him, yet not daring to stop his surveillance of the room. Who knew what hidden surprises the Marksmen were capable of performing? These were the men that haunted children's dreams and were the midnight ghouls that haunted the alleyways of the TEC. These men were monsters out of legends and fairy tales.
    "You took your time coming back to us," the man continued, his eyes on the first of a stack of papers lying in front of him. He pursed his lips, jotting a quick note at the bottom of the page, and looked up. "We will go into that why later. For now, I want you to explain why you led someone to our meeting."
    The man raised a hand, and two Marksmen, their tattoos clearly displayed on their shoulders due to the sleeveless vests that they wore, pushed a disheveled Judman into the room. His gun was gone and there was a cut across the side of his face that was bleeding. The men released Judman and he fell to the ground, moaning. Kol jumped to his feet.
    "Oh, this man was important to you?" The first man, who Kol assumed was the leader of the Marksmen from the way he commanded the other men, got up and stood so that their faces were right up against each other. "Kill him, Jackal."
    Kol's eyes whirled around the room, looking for the Marksmen named Jackal. No one stepped out of the shadows, however, and neither of the burly Marksmen standing over Judman moved an inch, so Kol looked back at the leader of the Marksmen, confused.
    "Did you not hear me, Jackal?" The man hissed, angry, "I am commanding you as Dalahan Borvick! Have you already forgotten my name?"
    Kol looked steadily at Dalahan. Was the man talking to him? He's obviously confused me with the man called Jackal who was Commodore of the first defense fleet against the Vasari, Kol thought. So he did the most obvious thing.
    "I'm not the Jackal," Kol said with a hint of contempt.
    Anger flashed in Dalahan's eyes, and Kol immediately regretted his words. He found himself crouching against the opposite wall of the room, couching and spitting out blood. His left shoulder was a mass of pain, and Kol seemed to remember Dalahan picking him up by that arm and throwing him against the wall, although he was positive that he had not seen Dalahan move. Sons of the stars, Kol thought, I picked the wrong Marksmen to mess with.
    Dalahan stood over him. Lifting up Kol's chin with one finger, he gazed intently at Kol's face. Finally he turned away.
    "You're right, you're not the Jackal," Dalahan said, returning to his stack of papers. "You are no longer that man, and you are no longer a Marksman. I'd have my men here cut off your arm to remove the tattoo, but I have plans for you. You will join the Marksmen eventually, Alexander Kol, and when you do you will be sorry you ever had this momentary lapse of memory."
    He knows my name, thought Kol, yet he called me the Jackal. Why?
    As if reading his mind, Dalahan shook his head disgustedly. "I cannot believe you forgot so much. I see it in your face. We all have our birth names, Kol, but then we have our Marksman names. I am not referred to as Dalahan or even Borvick by my disciples, am I, gentlemen?"
    The two Marksmen standing over Judman shook their heads without taking their eyes from the wall above Dalahan's head. It was disconcerting.
    "No," continued Dalahan with a smile, "to them I am known as the Overlord. And you will be known as the Phoenix for your miraculous survival of the fire, and for the strength in which it has invoked in you. And you will come to us eventually, Kol, and you will answer to the Phoenix, make no mistake. You will have time to remember what your mind has blocked from you, but you will only have so much. In 17520 hours, exactly two years from this moment, we will come to you again, and we will take you by force if that is what is needed. You will not be able to stop us. The Marksmen do not abandon their own, nor do they allow others to abandon them. Remember that, and remember that well."
    With that, Dalahan hit Kol over the head and he fell to the floor, unconscious.

    When Kol woke up again, Dalahan and the other Marksmen were gone. He immediately crawled over to Judman and checked for breathing. Yes, his chest was rising, but only barely. He needed medical attention. Kol staggered into the hallway, still disoriented from the blow, but made it to the nearest emergency phone. He smashed the glass and held the phone to his ear. It automatically called the control room of the asteroid station, and as it was an emergency phone Kol was speaking to the head scientist in less than a minute.
    "I'm in the Operations department," Kol wheezed into the phone, "conference room 1! Major Judman's here with me, he needs immediate medical attention."
    "U-understood, Commodore," the scientist said nervously. After all, what could have happened to the Commodore and Major on the station? "Medics are being dispatched to your location immediately."
    "Good. And get Major Higgins on the line too! He should be in the capital ship hangar."
    "Right away, Commodore. Is there anything else you require?"
    "No, that should be all, thank you."
    "My pleasure, Commodore. I will transfer you to Major Higgins now."
    Kol took the phone from his ear and leaned against the wall, massaging his head. This incident had given him much to think about. In two years, the leader of the Marksmen had said, we will come to you again, and we will take you by force if that is what is needed. But why so long? Why not take Kol now?
    They wanted Kol to come to them, he realized, they wanted the Marksman to return to his own. Well, let them wait. They'd have a hard time finding him two years from now, he'd make sure of that.
    "Commodore?" A voice spoke out of the phone.
    "Higgins? Listen very closely to what I'm about to tell you..."

on Oct 02, 2009

bravo! but i dont get the marksmen. what are their motives?

on Oct 02, 2009

oh, and you should change the title of your OP

on Oct 03, 2009

eoncommander
bravo! but i dont get the marksmen. what are their motives?

we don't know yet. (well i do) we only no that the TEC fear the Marksmen, and make them out to be monsters. we dont no if that is true or not, but we have not seen anything to contradict that. and kol's flashes of memory will reveal startling information about the Marksmen and Operation Bullseye....

on Oct 03, 2009

eoncommander
oh, and you should change the title of your OP

ha, completely forgot about that. thanks.

on Oct 06, 2009

**************NEWS UPDATE*********************

there will not be new chapters to Sinners for a while, as I am going to COMPLETELY rework my introduction to the Advent. Working through the various issues that have come up in the Vasari, TEC, and Advent history threads (take a look at 'em if you haven't yet), I was rereading the Advent lore when I realized what I had written was god-awful. I gave them a paragraph in my rush to introduce the TEC. They deserve several chapters. So while there won't be new chapters, the chapter numbers will move around a lot while I add or remove stuff in the very beginning of the story. Nothing new will come up as they're only edits, but don't bother checking to see if I edited something. When I'm done and everything is where I want it, I'll let you know so you can all read the changes. But get a good look at chapter 2, parts 1-3 now, as they're not going to be there next week. Actually, I'm changing 2,1 right now (it's on the Vasari and I'm going to rework those chapters as well, but right now I just added some touch ups to it. Nothing major, doesn't warrant rereading, unless you want to).

So just in case you don't want to read that big 'ol paragraph.

No new chapters, going to instead make an incredible introduction to the Advent.

I'll let you know when I'm done correcting so you don't have to spend your time eyeballing the old chapters to see if I made any changes.

on Oct 06, 2009

i havent bothered to read/comment on the history threads, much as i would have liked (very, very busy with schoolwork the last few weeks). i'll take your word on it, and hopefully it will come out much better. any idea on a timeframe for these edits?

on Oct 06, 2009

Well I just finished reworking chapter 2,2 (haven't put it on impulse yet, that's my next step). i'd say not more than a week, maybe 2 if i get busy with real-life stuff.

on Oct 06, 2009

This used to be the first contact between the Trade Order and the Advent.

[quote who="C.I." reply="25" id="1976756"]Harrison stumbled back in shock. All around him, the white-eyed creatures watched him silently.[/quote]

I have now fleshed that out (just a little) so it is a full chapter. Chapter 2, part 2 is no longer Sins of a Solar Empire, but is now called Colonizable Planet Discovered. Enjoy. I'm going to bump down the other chapters to fit in all the other stuff I have planned for the Trader-Advent confrontation, but this is all for now.

on Oct 06, 2009

odd double-post. my bad.

on Oct 14, 2009

just letting you know we are still watching. when are we getting more? just kidding, work at your own pace, CI. we understand. kind of

incidentally, how long is sinners currently? i was thinking about this the other day while i was writing my book, just in terms of the progress i was making

on Oct 14, 2009

Yeah I'm sorry I've been super busy with school work and everything, haven't had time to write Sinners OR my actual novel that i hope to publish! (insert sadness for me here)

But Sinners has been going on for almost a year now (November 28 will be the reunion!). Just a tad of info there.

Sinners is currently:

143 pages long, including a title page and table of contents (which i think is 2 pages now). there is no new page given for each new chapter, so in a normal book id say sinners is at least 150-160, maybe more my head math isn't too great. 52,301 words. It's 12 chapters of three parts each, with two parts in chapter 12 so far. I hope that's enough info for you! (cause I could go on haha.)

on Oct 15, 2009

i dont particularly care about character count

what is your novel about?

on Oct 15, 2009

Um it's in the beginning stages right now.......but its fantasy not sci-fi.

people with the ability to use magic in the present day, pretty much. high school age.

and of course the immortal battle between the Igram and the Stefari over the keys to the Watcher's prison.

pretty basic, but not even done with the first chapter. sinners takes up most of my attention when i actually have time to sit down and write.

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