"Let the Lord of Chaos rule."
A place to consolidate all known Advent lore and to fill up the holes with our own ideas.
Published on September 24, 2009 By Fokxnim In Sins of a Solar Empire

So this is the Advent version of the original Vasari history thread (http://forums.impulsedriven.com/363669) and the new TEC history thread (http://forums.impulsedriven.com/364997).

Basically, this is a spot where the Sins community can place all their thoughts on anything that has to do with Advent history and culture, and we as a group can decide what we'd like to actually have as part of the Advent lore (unoffically, of course). This is the spot for any holes in the Advent lore that you'd like to fill. And this is the spot where you place any really awesome ideas about the Advent that you'd like to share with everyone. I'll add some things later, but feel free to begin posting stuff. And I highly recommend going to the Vasari and TEC versions and placing your comments or even ideas on the topics discussed there. Happy idea spamming!

Also: I'll update this top part once we've come to an agreement on the ideas discussed here.

 Current lore:

The origins of the Advent began well before recorded history. It is said that they began as one of many broken peoples who sought spiritual escape on peripheral worlds following the great wars. the earliest known records trace back to the formation of the Trade Order. At its inception, the Order sent emissaries to recruit all known inhabited planets into the organization. One such group discovered a single desert planet orbiting a massive red star surprisingly populated by a thriving civilization. Excited by the profitability of this potential market, the Order authorized immediate integration and the emissaries initiated contact. The representatives of the planet decidedly rejected the membership offer. Not willing to accept failure, the Order sent a series of market research teams to acquire data that could be used to formulate a more elaborate strategy. They received a single, incomplete report containing disturbing information. Shocking acts of deviancy, at every level of society, violated the venerable taboos common to all Trader worlds. Sinful cerebral integration technologies, unrestricted biological experimentation, strange forms of collectivism, and the wholesale usage of countless neurochemicals were but a few of the transgressions. The Trader Worlds overwhelmingly voted that such an aberration had no place within the territories of their new Order. With an instinctive fear, the Traders took control of the planet by force and exiled the inhabitants far into uncharted space. The exiles would integrate the story of their origins into myths and prophecies. They believed that their destiny was to exact retribution and assume their rightful place in the galaxy. One thousand years later, when it became clear that the rare and precious resources that empowered their unique way of life approached exhaustion, the society unanimously decided to return to their original home and fulfill their prophecies.

Here are the ship summaries for the Advent, as they add a bit to the little lore we have on the Advent, and they might spark an idea. I'll add my opinion to the summaries in [ ]. They are all opinions, so please argue with me about a take on a summary if you disagree with it.

Seeker Vessel

The Seeker Vessel is a fast-attack ship built for quickly scouting out enemy fleet positions and jumping

back without being noticed. Its twin pulse lasers also make it useful in small skirmishes against lightly

armored targets. Dedicated to the will of the Unity, Seekers will not hesitate to sacrifice a portion of

their presence to follow the enemy or to martyr themselves against the hulls of the unenlightened.

[maybe their captains are all tough men and slightly suicidal? Remember, Advent women did not work in the tasks that required small amounts of PsiTech.]

Disciple Vessel Primary

Armed with a single forward pulse laser, the Disciple Vessel may at first seem underpowered, but that

is deceptive. Shedding extra crew compartments and relying on total integration of the ship‘s crew into

its systems, the Disciple is agile and deadly. Once further trained and equipped, the Disciple Vessel

submits itself to becoming an important battery of antimatter for the more powerful of the Unity‘s

vessels, while at the same time denying antimatter to the enemy. The Disciple is crewed by expendable

low-level Advent acolytes who have demonstrated their personal submission to the Unity, but have no

particular psionic talents.

[crewed by a couple of women "controlling" the psionic flows, but the ship is mostly male dominated]

Illuminator Vessel

The Illuminator Vessel is a frightening sight to behold on the battlefield and a true testament to the

Advent‘s mastery of beam technology. Featuring not one but three long-range beam cannons, the

Illuminator can quickly tear through shields and hull, leaving nothing but a cloud of debris in its wake.

Despite its weak armor, the Illuminator is able to survive due to its ability to project false images of

itself into the minds of nearby enemies, confusing and bewildering them. The adversary facing a

cohort of Illuminators can never be sure of how numerous his enemies really are.

[crewed by medium-level women capable of making psionic tricks. Most of the crew is male, as they are not needed for large psionic tasks.]

Purge Vessel

To the humans of the Trader Worlds, the shape of the Purge Vessel is reminiscent of a great bird, but

it‘s one bird nobody wants to see in their sky. Lightly shielded with moderate armor, the Purge Vessel

can rain down powerful kinetic bolts onto an undefended world, laying it to waste. Purge Vessel

crews are recruited from amongst the most zealous of Advent converts, and see themselves as direct

incarnations of the Unity‘s desire for retribution. Although the ship is not heavily armored or shielded,

Purge Vessels will often rush through a contested area in their eagerness to deliver justice to the

unfaithful.

[run by the most zealous in the Advant race, no real need for women here, unless to fire the kinetic bolts a jumpstart of psionic energy is needed. but even then, a group of men working together could achieve the same end.]

Defense Vessel

Although designed to counter enemy fighters and bombers, the Defense vessel is also adept at taking

on opposing frigates and cruisers. With its pulse laser turrets, the Defense is capable of targeting

enemies in almost any direction. Single Defense Vessels are weak, but used in large numbers or as an

escort group, they can be a force to be reckoned with, especially when used as escort for capital ships.

An Advent crew member feels at ease when he can sense the presence of a fleet of Defense Vessels

guarding his flank.

[crewed by at least one low- to mid-level women. not a favorable job, but a noble one.]

Missionary Vessel

The Missionary ship spreads the Unity‘s will throughout the galaxy by seeding new Advent colonies on

newly claimed worlds. Missionaries are given special psionic training that allows them to encourage

indigenous peoples to submit to the will of the Unity, and to break the spirits of those who resist.

In addition, specialized members of the Unity are onboard who are willing to separate themselves

for long periods of time in order to establish isolated mining facilities. Like most colony ships, the

Missionary is weakly armed and armored, and succeeds in battle by avoiding it at all costs.

[almost all are women, thought not many are above low-level in PsiTech, as only special training is needed to crew a Missonary, not large amounts of psionic power. The name itself implies the Advent are deeply religious. The only men aboard this craft would be those willing to work in mining facilities.]

Aeria Drone Host

The Aeria Drone Host is the Advent answer to the TEC light carrier; the key difference being that its

fighter/bomber squadrons are unmanned. Instead, multiple onboard psionic anima are integrated into

the Aeria‘s systems, allowing multiple drone fighters/bombers to be piloted remotely using a highly

sophisticated telepathic link. Anima members are among the most skilled psionics in the Unity, and

their telekinetic skills are revered and feared even by those in higher castes.

[unlike the Vasari and TEC who's fighter and bomber pilots are low ranking men/Vasari, the Advent fighter and bomber crews are high-level women. The Aeria permits no men to cross its threshold.]

Iconus Guardian

The Iconus Guardian is a relatively recent addition to the Advent fleet and reflects the new focus on

ship shield technology. The hull of the ship is weak, but the Guardian has an extremely powerful shield

generator, which can be projected outwards to protect nearby vessels. The shields do not completely

prevent the target from being damaged, but they can help nearby ships to survive battles which would

have otherwise have destroyed them. Guardians make excellent supporting ships and combined with

offensively oriented ships, like the Destra, can be part of a devastating force.

[crewed by low-level women, men making up the main work force. no psionic ability is needed besides that which is used to fly the ship. the shield generator is run with electrical energy, not psionic energy, and can be worked easily by males.]

Domina Subjugator

Utilizing the Advent‘s unique telepathic skills, the Domina‘s specialized hull is capable of projecting a

psionic suppression field onto enemy ships. Once hit, the opposing crew is unable to move, rendering

their vessel open to attack by more powerful Advent ships. This makes the Subjugator a fantastic

complement to any of the more combat-oriented vessels, or to any of the Advent capital ships. Domina

crews are highly trained psionics and can also telepathically encourage nearby ships‘ crews to work

well past the point of exhaustion.

[high-level women dominate the bridge, and most of the work force as well. a small portion of men also work on this ship.]

Destra Crusader

Destra Crusaders bring enlightenment to the masses, if not typically in a friendly manner. The Destra‘s

design is dominated by four huge plasma cannons which make it more than a match for most enemy

frigates and cruisers. The appearance of the Crusaders in the first few battles of the war marked the

beginning of the end for the TEC forces. The resulting tales of the survivors created a widespread

superstition in the TEC military that the appearance of a Destra on the battlefield signifies bad luck for

the TEC.

[crewed by low-level women, men make up the rest of the work force.]

Radiance Battleship

No ship personifies the Advent‘s vengeful nature more so than the Radiance Battleship. Literally

bristling with varied energy weapons, it can unleash a torrential downpour of plasma bursts and laser

fire. Those who endure such an onslaught have little respite, as the Radiance‘s axial beam cannon can

cut a wide swath of destruction through enemy ranks.

[as with all capital ships, women are what you'll find at every level of this ship, even working the cannons. there are perhaps a few men that will take up positions on a capital ship, but not many are allowed.]

Revelation Battlecruiser

Immense arrays of powerful PsiTech project through the hulls of the Revelation Battlecruisers, allowing

them to amplify the natural skill of their Battle Psintegrae up to a planetary scale. While such power

occasionally finds benign use, the Advent show little hesitation using it to channel their wrath and

inflict chaos upon the hapless populations below.

[high-level women only crewing this ship, although medium- and low-level women can work outside the bridge. men are not allowed.]

Progenitor Mothership

While the Advent certainly seek to exact revenge for their exile, they also strongly desire to spread the

influence of the Unity. Few ships are as capable in this objective as Progenitor Motherships—their

ability to tap into the Unity‘s collective consciousness is unrivalled. The most skilled Progenitor crews

are so attuned to the Unity that they can psionically transfer the spirits of a destroyed ship‘s dead

crew into another vessel. This ensures that the Advent‘s best and brightest are never truly lost, as their

presence can be recovered and reinserted into willing hosts of the Unity.

[the Advent have their own way of cloning, which involves removing an Advent's presence or "soul" from a dead body, no matter how mutilated, and replacing it in another willing Advent. The original soul of the host will be discarded or transplanted back into the dead body, and the new presence will have full control. this ship is crewed only by high-level women on all levels.]

Halycon Carrier

Responsible for remotely piloting groups of the Drone fighters, Drone Anima are valued crewmembers

aboard all Advent capital ships. The most veteran of this caste are reserved for positions aboard

Halcyon Carriers; leveraging the piloting skill of these elite Psintegrat allows the ship to host a

veritable swarm of strike craft. Halcyon Carriers employ a number of systems to augment the combat

effectiveness of their own fighter wings, as well as those of allies.

[high-level women crew the ship and work the drone anima. the rest of the work force can be male, but will usually be mid- to low-level women.]

Rapture Battlecruiser

Rapture Battlecruisers carry relatively few and often lighter weapon emplacements than most similarly

sized capital ships, leading many early TEC captains to believe they were an easy target. Such

smugness often gave way to display as their crews faltered and succumbed to the true strength of the

Rapture: an abundance of both advanced PsiTech and the Advent‘s most gifted Battle Psintegrat.

[high-level women crew the ship and run the special abilities, the rest of the ship's tasks are run by high-level men (high-level by male standards)]

I conclude from this that there is at least 10-20 women for every 1 male, probably much more than that, in Advent society. Everything else I believe I mentioned under each ship. Now I want to know your thoughts on my opinions, and your own opinions as well.

Note: when I say crewed by women, I mean women in the bridge or command center. maybe captained by was the better phrase, but there you have it.


Comments (Page 3)
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on Sep 27, 2009

I actually just added the ships to the Vasari thread. Right now im trying to pull everything thats been agreed on into my OP

on Sep 27, 2009

as a side note, werent you guys also going to do the history/explainations of the ships, that would be cool as well, I did that for the TEC thread

I said I wasn't that good with making up ship histories (meaning I'm just too lazy to try), but I posted the ship summaries from the Sins manual and I added my impression that each summary gave me.

EDIT: but if you wanted to do it for the Advent too, go ahead

on Sep 27, 2009

oops did not see the updated OP

but yeah I wouldnt mind taking a shot at it, I like to do it ship by ship and not all at once. You get more thought into it.

on Sep 27, 2009

same here, ive got alot on my plate as it is with making sure what i add isnt against whats been already said, as well everything else in my day. if you wanna start that in the Vasari, go for it.

on Sep 27, 2009

COOL!

I love doing things like that

on Sep 27, 2009

The Radiance

 Revenge is best served hot, blazing hot. The Advent have been planning their vengeance for a millennium, and nothing says it better then the Radiance. Armed with powerful lasers, plasmas guns, and beam cannons the Radiance carves a path of destruction through even the toughest of fleets. Bring in the axial beam cannon that fires for a torrential downpour of firepower that is further enhanced by the PsiTech of the Advent and the Cleansing Brilliance shines across the galaxy burning the hated enemy to ash and dust.

Always on the forefront of the battlelines the Radiance is feared. It can often stand alone, but is usually part of a greater whole so as to enhance its already powerful and deadly weapons and abilities. Many of the crew can reach out and cause the enemy's antimatter to explode and become useless allowing the Advent to completely dominate its targets of vengeance.

on Sep 28, 2009

The Revelation

A soldier is only as effective as the support in which he is given. And the Advent know this well. In crafting the Revelation they put much thought into its development. Guidance help the fleet to use their abilities more effectively, while Clairvoyance allowed them to see what was at the next target to better plan their attacks.

Of course any good warship had offensive abilities as well. Reverie allow the Advent to temporarily put a ship that was causing them problems on hold in a sense while they deatl quickly with the rest of the enemy fleet then later turn on that helpless ship now stripped of any support itself and destroy it. Provoke Hysteria was an ability to top all abilities, why bother bombing and destroying a planet with your own ships when you can make the populace do it for you.

on Sep 28, 2009

The Progenitor Mothership

The Mothership was an ancient design. In the early years of their exile the Advent knew they had to build an empire in hopes of getting revenge. The Mothership was designed to build that empire. So many were sent forth with powerful weapons and more powerful PsiTech crews. Over the course of the thousand years many adaptions were fitted to these powerful warship, such as the abilty to colonize planets at a more effecient rate, the ability to increase the regeneration rates of its own shields and that of its many escorts, and increase the damage caused to many of the enemy ships that sought valiantly to defend their planets. The final ability was found towards the end of the colonization period when a PsiTech inadvertently reached too deep into the Unity consciousness, there was found the lost imprints of the dead which could be copied and put into the living. The Resurrection abilty was born.

Now the Progenitor Mothership moves among the fleets, helping where it can and increasing the Advent empire to greater heights on the carcass of the hated enemies.

on Sep 28, 2009

The Halcyon Carrier

While the TO had forgotten many of the lessons of warfare, the Advent had studied them relentlessly in their quest for vengeance. One lesson learned in the ancient planet of Terra of the Second Worldwide War was the power of strike craft. The Advent took this to heart and developed the Halcyon Carrier. With support for six squadrons of strike craft (newer versions will soon host 8) the Advent could send a steady stream of telepathicaly operated strike craft to weaken enemy fleets or send a whirlwind of strike craft to devastate the enemy, which every was needed.

Understanding the need to keep every ship useful to the greater whole, a Telekinetic Push was developed to protect the fleet from any strike craft that managed to pierce the web of defensive fire, often pushing the strike craft back into the fire envolope. Further testing found that such PsiTech could also improve firing rates on many Advent ships to increase the overall firepower of the fleet.

on Sep 28, 2009

The Rapture

The Revelation was a success. But the Advent wanted more then just a helper support vessel. They wanted a support vessel that took the fight to the enemy. The Rapture was born. The Vertigo ability took the best fighting crew the enemy ever had and brought them to their knees. Any harm inflicted upon a ship of the Unity was sent back to the enemy often at twice of what was given. And if that was not enough the enemy often saw their own ships turn up on them. Though weakly armed with regular weapons the Rapture often brought so much destruction to the fleet that many an Advent fleet commander made sure to have at least one if not two of these awe inspiring vessels in their fleets.

on Sep 30, 2009

thanks a ton ryat!   thats some karma heading ur way.

on Sep 30, 2009

Okay, I'm too lazy to read through it myself and don't have the time...  Has anyone tried addressing why exactly the Advent have PsiTech?  If not I've got a good idea.  If someone has, I would like to see what they have come up with and add on to it...

on Sep 30, 2009

i cant for the life of me explain the Psionic abilities other then maybe the Psitech unlocked it. Or maybe evolution.....but go for it Volt.

on Sep 30, 2009

Let's hear your idea first, Volt. Then see what we have.

on Sep 30, 2009

My thoughts...

Why Advent use Psi'Tech: From the original SINS intro movie and ingame windows in the tech tree, I get the feeling the Advent, before they were banished from the TEC, used machines to enhance or make add ons to their bodies. (think cyborg-like) After they entered exile i'd wager they found a way to use similar machines to unlock their brains to use more then the 10% humans use right now, which could be explained for the psychic prowess the Advent use everywhere. It could be after that as a culture they moved to pure psychic use over machines-human hybrids with psychic abilities.

Why women are dominant in Advent culture: Going back to when the Advent were first exiled, i'd say the danger of space caused the majority of the men to die off. Leaving women to take up holes in the military. As time goes by the gender difference grew so present-day Advent gender ratio may be 20 to 1 (women to men) or even 50+ to 1 (at least!). Men would still be able to fill the roles that the Advent women fill but seeing one would be rare from a cultural standpoint in my opinion. Since the gender ratio is so unbalanced they could be limited from serving in the military to keep the population of the Advent stable and growing as they expend colonies.

I am a man so that may be coloring things differently.

Two things also I take away from playing as the Advent...

1) The Advent may have (or had) 1 single leader at a time to guide The Unity in it's direction. I pull this from the Advent research for expanding fleet capacity and culture research flavor text. If they have 1 single leader at current it could be that research expands that one individual's will over more and more of The Unity as a whole. (Not really mind control but it would be on par of them imparting some maner of their will in decisions) If no 1 single leader at the top just replace 1 leader with The Unity imposing influence over the individual to a degree. (Makes it sound sinister no matter which way that came out...)

2) The overall aggressiveness of The Unity military doesn't really seam something I'd atribute to a woman's mentallity. Since women by nature are nurturing and caring, I entertain the idea that the men may be focus points for The Unity military. Perhaps have 1 to a handful of men researved on each ship for the rest of the crew to psychicly draw the natural agression men have for fights. I know women can be very agressive (hell hath no fury as a woman scorned) but it seems to me the agressiveness the Unity shows militarily does not come from the women in the military mainly.

This could also explain the pretext for the Advent Diplomacy options come next micro-expansion. Some members of the Advent are questioning their leaders. (perhaps their leadership is made up mainly of men importing their agresiveness onto the Advent as a whole.) Just a thought!

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